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Welcome to Sims2Workshop. Our aim is to "break the chains" of the original Sims games and deliver new game modifications to fans worldwide, 100% Free. Most files on this site are archived in to either .zip, .rar or .7z format so a file extractor is needed, this is for faster downloads and economy of resources. Free registration is required for downloading as a site security measure. We hope you enjoy our site and our Sims Mods.......[The S2W Team]

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Carrigon

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  • "Carrigon" is female

Posts: 1,461

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1

Monday, June 29th 2009, 4:46am

Framework for Mods and Custom Content

How to install Framework for Mods and Custom Content
by Carrigon

This set of Framework will allow you to use Subfolders in your Packages folder.

To install this Framework:
Put the d3dx9.dll in this area:
C:\Program Files (x86)\Electronic Arts\The Sims 3\Game\Bin

Put the Mods folder in this area:
C:\Program Files (x86)\Electronic Arts\The Sims 3

Put the Resource.cfg file in this area:
C:\Program Files (x86)\Electronic Arts\The Sims 3

All mods and custom content should be placed in this area:
C:\Program Files (x86)\Electronic Arts\The Sims 3\Mods\Packages

You should be able to use subfolders inside the Packages folder. However, this is only subfolders. Do not create a folder inside a subfolder. The resource.cfg is not configured for that.

There may be times when you download files that already contain framework. Do not use their framework. Do NOT overwrite this Framework or you could not only lose the subfolder ability, but also crash your game. Just use this set.

When installing Official Game Patches, EP's, or Stuff Packs, remember to remove ALL parts of this framework first, particularly that d3dx9.dll file or your Official things might not want to install.

When installing new things, or pretty much anytime the game is acting up, delete the cache package files from this area:
C:\Users\Carrigon\Documents\Electronic Arts\The Sims 3


There is an alternate, newer method of installing framework. If you have problems with the above directions or just want to try it newer, you can find full instructions over here:
http://www.modthesims.info/wiki.php?titl…Setup_and_Files
Carrigon has attached the following file:
If you like my work, Support my site buy buying my mother's autobiography, The Mobster's Daughter,
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Carrigon

FireStarter

  • "Carrigon" is female

Posts: 1,461

Date of registration: Feb 13th 2006

Location: USA

Level: 45 [?]

Experience: 4,545,706

Next Level: 5,107,448

  • Send private message

2

Tuesday, November 24th 2009, 8:03am

Re: Framework for Mods and Custom Content

If you are installing the framework for World Adventures, you must MOVE (do NOT copy the files, MOVE them) the framework files to the World Adventures folders.

Put your Mods folder here:

C:\Program Files\Electronic Arts\The Sims 3 World Adventures

Put your Resource.cfg here:

C:\Program Files\Electronic Arts\The Sims 3 World Adventures

Put the d3dx9_31.dll file here:

C:\Program Files\Electronic Arts\The Sims 3 World Adventures\Game\Bin

And from now on with World Adventures, you put your new downloaded custom content in this area, unless otherwise stated:

C:\Program Files\Electronic Arts\The Sims 3 World Adventures\Mods\Packages
If you like my work, Support my site buy buying my mother's autobiography, The Mobster's Daughter,
And The Companion Cookbook, The Mobster's Daughter's Cookbook.

The Mobster's Daughter
Kindle Version With Free Preview
Hard Copy Version

The Mobster's Daughter's Cookbook
Hard Copy Version
Kindle Version Cookbook with Free Preview

Or Buy My book, Carrigon's Horror Anthology, A collection of my short horror stories.
Carrigon's Horror Anthology
Hard Copy on Amazon
Amazon Kindle with Free Preview